![]()
We are seeing more developers from the mobile space breaking out into the AAA market as of late. Just this year we had the Korean Shift Up bringing the spectacular Stellar Blade , a studio well known for the titillating Goddess of Victory: Nikke . Now we have Game Science, a Chinese developer best known for the Art of War: Red Tides from nearly a decade ago, taking a swing at a single-player, story-based release. And what a way to introduce themselves to the market, as Black Myth: Wukong has all the potential to be one of the best games of the year. They take elements from titles such as Dark Souls and Sekiro to create a rich and unique world that’s filled to the brim with adventure and mystery. Utilizing Unreal Engine 5, Game Science has crafted a visually-spectacular experience, but is the gameplay deep enough to keep the player’s attention?
The presentation in Black Myth: Wukong is out of this world. Game Science utilized the Unreal Engine 5, and it shows as there’s nothing quite like what they’ve been able to create. Whether it’s the volumetric clouds interacting with every swing of the staff or the atmospheric lighting effects, the Chinese studio has finely crafted one of the most beautiful games ever created. With that said, there are still flaws that seem to come with Unreal Engine and non-linear releases. Namely, some of the rock geometry and their textures can be low quality. Looking at this high-quality environment only for you to turn your camera and see a low resolution chunk of rock sticking out like a sore thumb takes you out of the experience. It’s far less prevalent than something like Final Fantasy VII: Rebirth , but it’s still present.
Each stance also gives you a different kind of heavy attack you can perform, which can then be upgraded with the game’s elaborate skill tree. Your light attack combo will remain the same no matter which stance you adopt, but each heavy attack has its own strengths and weaknesses. For example, your starting stance is all about hitting your enemy as hard as possible, while you also have a thrusting stance that lets you hit enemies from a distance and push them away. It can feel incredibly satisfying to recognize an enemy’s attack pattern and swap to the right stance and capitalize on their weaknes
Lists Every Like A Dragon: Infinite Wealth Actor Who's Voiced Another Yakuza Character Before Movies To Watch If You Love Like A Dragon: Infinite Wealth Best Substories Best Ways To Level Up Fast Yakuza: Like A Dragon Vs. Infinite Wealth - Which Game Is Better? Hardest Achievements To Unlock In Like A Dragon: Infinite Wealth Most Memorable Quotes Games To Play If You Liked Like A Dragon: Infinite Wealth Things Like A Dragon: Infinite Wealth Does Best The Best Ultimate Skills, Ranked Things To Do After You Beat The Game Things That Make No Sense In Like A Dragon: Infinite Wealth Lingering Questions We Have After The End Of Like A Dragon: Infinite Wealth Every Starting Job, Ranked Hardest Bosses Every Party Member, Ranked Best Poundmates, Ranked Best Pop Culture References Every Job For Kasuga, Ranked Best Ways To Make Money Hardest To Find Sujimon And Where To Find Them Every Job For Chitose, Ranked The Funniest Moments In Like A Dragon: Infinite Wealth Every Job For Tomizawa, Ranked Every Job For Kiryu, Ranked The Best Gear Items, Ranked
It doesn’t help much that these open areas are absolutely massive. That might sound great from an exploration standpoint, as you naturally stumble across secrets and helpful items, but without any kind of guidance, it can be difficult to keep track of where you’ve been or where you need to go. It’s a game that desperately needs a map, and while the decision not to include one feels deliberate, I can’t help but feel it would have stopped a lot of needless backtrack
It’s a shame too, because Black Myth: Wukong gives you tons of reasons to explore. It’s a game bursting with secrets to find and optional bosses to tackle, and even includes a secret location in each chapter that houses a unique boss or two for the more diligent explorers out there to sniff out. Exploration is both extremely rewarding, yet highly confusing, and the game doesn’t do enough to naturally stop you from walking in circ
Just before the footage of the giant golden cymbals, the trailer for Black Myth Wukong collectibles Myth: Wukong shows a scene with a darkened Buddhist shrine, tiny monks scurrying between the wooden iconography like creepy haunted dolls. A bearded, portly figure with a yellow robe and a giant disc on their back turns around and s
You’re also very quickly given a wide range of tools that you can use in collaboration with your standard attacks and spells to make fights easier, including a huge number of transformations. When you take down a tough enemy or a boss, you’re frequently given either a spirit you can briefly transform into, or a lengthier transformation that gives you a completely different moveset. There’s an impressive range of enemies you can transform into, from lowly grunts to massive abominations, and it’s always exciting to find one while exploring each location and try it out on the next poor, unfortunate enemy you come acr