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10 Unintentionally Hilarious Things About Red Dead Redemption 2
2026.02.28 06:00
Story DLC provides Rockstar with the opportunity to build on the world of its stories, giving fans of its distinct narrative style a chance to dive even further into their favorite worlds, and return to their favorite games. Although online multiplayer certainly brings the opportunity to have an absolute blast with other players who love the same game, there is something special about experiencing the world of a story that you love from another point of view. When you're fully invested into a game's story, especially one from Rockstar, you'll be interested in hearing anything and everything that adds context to the narrative or builds upon the lore of that given world. It can often times become intoxicating, and like most intoxicating activities, you really want to experience it again once it goes a
You'll be hard-pressed to figure out what you're missing in Red Dead Redemption 2 . The main storyline could be complete and you could have wandered about the wilderness for hours, but you're sure to find something you previously missed. There are so many encounters waiting beyond the horizon. No icons on the map will guide you to every little moment. Make your own moments. And the shroud of uncertainty that blankets what you should do next is thrill
Although there is much to be said about the gaming experience of GTA Online , not every gamer enjoys multiplayer games. Some might gravitate more towards solo experiences, looking to be moved by the story and gameplay on an intimate level without the distraction of other players. Unfortunately, when Rockstar made the decision to solely focus on the online components of their games, they've stopped giving these players new reasons to come back to the game. Obviously, there is a large handful of hours to be spent in Rockstar's single player stories alone, but narrative additions certainly add a good deal of value to a game, and players miss them. It's clear that focusing on an online platform is the most lucrative move for Rockstar in this day and age, but there is a lot to be said about the quality they used to bring to their story DLC, and it would be great to see them go back to it some
When you have to travel in an open-world game, speed is essential. Style, though, is something oft-overlooked. With that in mind, let's pay homage to the humble horse. The beasts are faster than humans. Horses look much cooler when they gallop. A man riding a horse looks suave. A man that isn't riding a horse is just, horseless. And let's not forget that you can ride them while using the Cinematic Camera. Because nothing says traveling in style like riding a horse while admiring the panoramic views. Horses are the b
Most games maintain a steady stream of information that floods the screen. Little markers delineating new destinations. A compass to coordinate movement with your position on the map. Reminders for the quest that you're undertaking. Indicators of health, stamina, or any other status that might be necessary. Everything is designed to assist the player and ensure that you're not lacking context. Red Dead Redemption 2 throws that out the window. You're going to die. You're going to get lost. That's part of being in the Wild West. Get used to it. And that perilous freedom means so much in an open-world g
Arthur can take quite a beating, including falls from what one would think to be fatal heights. Usually though, he is fine. When he falls small distances, he does it silently. But leap from a high enough point and he starts screaming for his l
When you think about how much money the Red Dead Redemption series has likely made for Rockstar, it is crazy to think that things originally began with Capcom instead, with Red Dead Revolver starting its life with the comp
An elaborate fetch quest that is dressed up pretty nicely, No Good Deed shows that tried and tested mission loops can still be improved considerably if the Game competitions makes an effort to make these tasks as engaging as possible. Such is the case with players interacting with Dr. Alphonse Renauld in Rhodes, who explains to Arthur that his wagon and supplies have been stolen by a g
However, despite how natural Wiethoff seems in the role, he wasn't actually Rockstar's initial choice to do the job, as the company originally hunted down several big-name celebrity actors instead. The major name considered for the role was none other than Clint Eastwood, which makes sense given his history with the Western ge
As one of the strongest and most consistent publishers in today's market, the company has always been infinitely better and often masterful at something completely different: telling a story. Proving it time and time again, the writers at Rockstar frequently deliver a narrative that can stand next to each year's best movies, and serve as an example as to why video games are just as capable at delivering an iconic story as any other medium. While both Grand Theft Auto V and Red Dead Redemption 2 have delivered on that front in recent years, Rockstar has all but completely abandoned something that they did better than anyone else: story