![]()
Diablo 4: 5 Features We're Excited For & 5 That Have Us Worried
2026.03.01 18:02
While we love that Diablo IV is taking so many lessons from Diablo II and truly perfecting the experience for today's gaming, there's a risk that Blizzard is simply looking to repackage a once so popular g
The game's loot is so abundant that players will be changing their gear time and time again, to the point where it can be overwhelming for some players. However, plentiful content is never a bad thing, and players who want to check out an indie ARPG with a lot of heart will love what Chronicon brings to the ta
Redditor Frickfrackfrock acknowledged the risks of the online features shown but said, "However, just like anything, it can be done in a good way and a bad way. Like, being asked to do a fun rift run with friends as your daily quest isn't exactly as torturous as being told to gather 50x wolf pelts." There's surely a balance between monotonous and consistently engaging, and fans are hoping that balance is struck in IV 's open-world sett
Given the emphasis on the "shared world" aspect of Diablo IV , it's inevitable that the game will have online multiplayer components designed to keep fans playing as consistently as possible. That's another facet of gaming that saw MTX creep in, and players are worried things will get more aggressive in
At its core, Diablo games are enjoyable because of the never-ending search for upgrades to a character’s gear and weapons. Even the most marginal increase to power level is often well worth the time needed to acquire it. With that said, a major criticism of Diablo 3 lay in how the class sets took up too many gear slots, leaving little for other legendary items to provide diversity in builds and play. Of the twelve gear and weapon slots available to a player, six would often go towards completing a class set, or five if using the Ring of Royal Grandeur. While gear sets are a fundamental aspect of Diablo games, it would be great to see the required numbers reduced to provide greater diversification and personalization of builds with other legendary it
The fourth and final Necromancer playstyle is Blood, which was a part of the class' repertoire in Diablo 3 , but now has its very own playstyle, continuing the trend of Diablo 4 reworking Diablo 3 's skills . While Bone and Shadow lend themselves more to DPS and crowd control, Blood focuses on tanking damage. The player gains defensive buffs from Blood skills, and is then granted offensive benefits for keeping their current and maximum amounts of health high. Both of the Blood skills highlighted during the quarterly update encourage players to jump in the fray, siphoning health from and dealing damage to all enemies within a radius around the player. The Blood Mist skill also renders the player completely immune to all damage while it's active, making it a powerful failsafe maneuver when a Necromancer gets in over their h
Overall, one of the best things about Diablo IV is how it looks. The color scheme is drastically different from Diablo III, which was much more colorful. Now, the dungeons are plunged into darkness just like in Diablo II, and the colors are less vibr
Divinity: Original Sin 2 is one of the greatest CRPGs of all time, with Larian's improvements in this sequel making it clear why Baldur's Gate 3 was destined for success all along. The epic scope of this RPG coupled with the wealth of content players could access made Original Sin 2 a vast improvement over its predecessor in every
One of the Necromancer's four high-level playstyles, the Darkness style, is a completely new addition to the class. It specializes in crowd control, debuffing, and dealing damage over time to one or multiple enemies. The first Darkness skill that was displayed in Diablo 4 's most recent quarterly update is called Decompose, which continuously deals damage to opponents while generating Essence, which is the Necromancer's version of mana in many fantasy RPGs, and the resource that fuels their skills. Essence itself received an update in Diablo 4 updates 4 : while Diablo 3 's Essence could only be gained by using certain skills, Essence now regenerates passively as well. This helps to keep the flow of combat moving, and is another example of Diablo 4 advancing over other action RPGs , including its own predecess
Similar to the critique of Diablo III 's colorful art direction, some players didn't care for the equally vibrant and chaotic action. Though, the latter point might be for more logistical reasons rather than atmospheric o
Lionheart: Legacy of the Crusader is a huge what-if in the realm of video games, and it's a shame that more people haven't heard of this amazing game. Players were transported to a version of the past with magic steeped in the game world, interacting with real-life personalities like Leonardo da Vinci and William Shakespe
The combat of this game is certainly a stark departure from Diablo 4 's swift hack-and-slash goodness, but the cerebral goodness of depleting a character's Physical and Magical Armour before wreaking havoc on their health is something that fans love. The loot-driven gameplay is also quite reminiscent of Diablo 4 and something that will help fans of this game slowly ease into the rich, layered goodness of Original Sin 2 's RPG goodne