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It's just balancing this stuff in that way. Even though it's used in different ways, it's always valuable, and it's always scarce for the quantities that you need at that time. It is a hard thing to balance, and players will use whatever mechanics we give them - exploiting or coming up with smart ways to use systems. It's something we'll have to be very diligent about balancing once it's live. It's a persistent world , so what enters the game stays there fore
The thing is, Dune: Awakening 's multiplayer survival genre focus is going to be divisive. It makes sense, given the harsh environment of the iconic planet Arrakis, but there's so much to balance here to keep everyone happy. Given the recent delay , it seems like developer Funcom agr
Upcoming multiplayer survival game Dune: Awakening deposits players on the forbidding desert planet of Arrakis and challenges them with a single mission: survive. Dune: Awakening players must work together to find water and spice, face down sandworms and other foes, and ultimately create a guild powerful enough to challenge the very Imperium itself. At that point, the mission is not longer to survive Arrakis, but to control Arrakis. Set within the rich world originally created by Frank Herbert, Dune: Awakening is a sprawling open-world survival game like no ot
Dune: Awakening allows you to choose from four starting classes : the Bene Gesserit, the Trooper, the Mentat, and the Swordmaster , but as you progress through the game, you'll meet the mentors of each class and be able to mix-and-match skills, passives, and techniques from every class. Eventually, you'll be able to utilize a fifth class called The Planetologist, which specializes in exploration and resource gather
Unlike water, ammunition is plentiful and you’re introduced to weapon-crafting early on. With unique tools for blood extraction, placing respawn points, and resource mining, your inventory is full of gadgets. Rather than using pickaxes to farm copper ore, you use a lore-certified laser cutter. While I’m far from a Dune expert, nothing that Awakening introduces feels out of place in this unive
It took us some time to find this cave, and in the process, we came across one of the underground labs/dungeons. While it wasn't without challenge, it essentially involved us fighting through groups of enemies to acquire rare components. Afterward, we finally found the cave, grabbed some resources from it too, and then had to go all the way back to the base to purify water and drink it. And craft a stillsuit that would slowly charge with urine for us to hydrate w
It's one of the things we started with, coming from Conan Exiles, so that put a pretty big constraint on us. How do you make a game with shooting that works with Dune, that's lore accurate, when you can't have guns? You need to have guns to make a shooter, so we worked with Legendary Entertainment and the Herbert estate to come up with the dart system that we use. These are low-velocity projectiles that we sh
Waking up in a nearby moisture-sealed cave, the opening section of the game walks us through basic equipment like the knife, crafting simple items like healkits, extracting dew from nearby plants, and the freeform climbing system like Conan Exiles . We then met the mysterious figure, named Zantara, who explained we'd need to seize control of an Ornithopter to escape. To do so, we had to go back into the wreckage of the ship and activate the commander's emergency beacon to bring in reinforcements. In crossing to the downed ship, we needed to avoid sunlight or risk suffering the effects of sunstroke (which modifies every aspect of how a player navigates Dune: Awakening ). We killed a surviving prisoner with our trusty knife to take their cutteray, which is used to remove obstacles and obtain resour
The Bene Gesserit is a powerful all-female order that utilizes their prana-bindu training to channel mental and physical power to increase your damage, cooldown reduction, and health regeneration , and own the battlefield with crowd-control abiliti
Game Rant spoke to Dune: Awakening executive producer Scott Junior about the challenges and triumphs of creating a game that was faithful to such an iconic IP. He discussed working with Frank Herbert's estate as well as Legendary Pictures, producer of the recent films Dune and Dune Part Two , to create a lore-accurate Arrakis for players to inhabit. Junior also discussed creating memorable survival gameplay loops, the importance of balancing both early-game and endgame goals, and how his previous work on Conan Exiles inspired certain elements of Dune: Awakening. This transcript has been edited for clarity and brev
But, ultimately, we feel people are coming here to be on Arrakis and to play the first game where you're living on Arrakis and experiencing Arrakis. Arrakis is Dune, and Dune Awakening Beginner Guide is sand and rocks. It's what people want in it, and I think the art team has done a really good job of making that come to reality and keeping things varied as if you are going into different bio