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Due to the many mechanics and threats in open-world games, sometimes they can be extremely stressful. This stress comes from the difficulty of enemies, or the requirements that players need to maintain their health or prevent their weapons from degrading. This does not stop this open-world experience from being grandi
As a game, Metro: Last Light boasts a minimal HUD and focuses on immersing the player in a creepy, mysterious world. There are various mutated creatures that pose an intense threat to those living within the post-apocalyptic metro environment, and sometimes, survival means staring a hulking creature in the eyes, so it doesn't att
It’s a pretty practical weapon against enemies, but how it works just makes no sense. It’s a foam finger that practically disintegrates body parts. In the hands of many, this weapon could take over entire planets, all whilst being entirely comfortable thanks to the foam padd
Like its predecessor, Death Stranding 2 will be making use of the Decima engine , which has also been responsible for Guerrilla Game's Horizon franchise. The fact that the footage has been captured on PS5 suggests that the upcoming game will be a console exclusive, though this has yet to be confirmed. However, if it follows the pattern of the first game, it should eventually find its way to
There’s no need for a chainsaw on the end of a gun, it’s entirely impractical, but it gets a pass for being so cool . No wonder most characters in Gears of War are full of muscle because they have to carry around a gigantic impractical
The Last of Us was released in 2013, and it irrevocably changed the face of the post-apocalyptic genre. It would become one of the most awarded games in history, boasting a star-studded cast, a dramatic, superbly-written story, and a deeply realistic, terrifying world that was both exciting and unnerving. In The Last of Us , a violent parasitic infection known as Cordyceps has swept the world, wiping out most of the population and turning many of those that remain into crazed, near-undead creatu
Kojima did speak at The Game Awards . Although he kept his lips zipped regarding what to expect from Death Stranding 2 , he did mention that he had written the game before the COVID-19 pandemic. However, after living through the pandemic, he decided to rewrite everyth
As video games constantly evolve, they attempt to outdo themselves on the whimsical impracticality of inventions . These are prominent in sci-fi titles, in which weapons take the center stage on what players can use for themselves, against the many growing forces of evil in sci-fi gam
Hideo Kojima and his team at Kojima Productions have become renowned for numerous games, from the Metal Gear Solid franchise to Death Stranding . Part of that fame is owed to the sometimes bizarre stories these games tell, full of so many twists and turns that it can become almost comical. However, the more interesting side to these stories isn't their overt narrative, but rather the deeper meanings they hold, with some of these themes predicting elements of real
Many things can go wrong for the player in Breath of the Wild , but many things can go right. Through trial and error, this can be a great open-world experience, in which exploration and combat remain the focus of the pla
With development on Death Stranding 2 vehicles Stranding 2 well on the way, many fans are hopeful that some iconic Death Stranding characters return for Death Stranding 2 . Not much is known about the sequel, as the game follows Kojima’s cryptic methods, but there are characters that Death Stranding 2 ne
One motivation the AI in Metal Gear Solid 2 provides is that the digitization of its 2011 setting promotes frivolous information, harming society's collective knowledge. When everyone has a platform and there is an endless choice of what information to consume, trivial things have as much reach as significant or tragic events. This has now become a reality as social media promotes an ever-present 24-hour news cycle, whereby things move on and off of a carousel of information so those who disseminate information can maintain relevance. In some ways, MGS2 foresaw this trend that was precipitated by the move of news to online platfo
Fallout 3 is an iconic staple in the post-apocalyptic stakes, often considered by some critics to be the defining game of the genre. It was released way back in 2008 and served as Bethesda Game Studios' entry to the Fallout franchise, and it was arguably the scariest Fallout title fans have ever experienced. It was the first Fallout title to be playable in first- and third-person, immersing the player like never before and putting them face to face with the terrors of the apocaly
Kojima Productions ' games have offered thoughtful critiques of sociological and political ideas in ways that many modern titles rarely achieve, let alone ones from over two decades ago. Themes in those early games were already interesting when first explored, yet became increasingly relevant as time went on. Before the studio had its current name, this was limited to the Metal Gear Solid franchise, but as Hideo Kojima has moved on to other projects, he has maintained a knack for almost clairvoyant storytell