![]()
Death Stranding 2: Characters That Need To Appear
2026.03.03 11:29
Although there were many gaming advancements in the eighth generation, it will likely be the stories it provided that it will be remembered for. From games like God of War that explored the relationship between father and son, to eccentric mind-benders like Control , there was something in every genre for all gamers to enjoy. Gamers can only hope that the current gaming generation will bring as many great stor
Released in 2019, Death Stranding was the first game from Kojima Productions following Hideo Kojima's split from Konami . Both its gameplay and story were markedly different from Metal Gear Solid , moving to a post-apocalyptic walking simulator rather than a military sci-fi stealth game. Where MGS focused on political and militarist themes, Death Stranding was more concerned with human stories around themes of loneliness and ident
Lisa Unger is seen in Death Stranding in a horrific state of experimental procedures. Lisa Unger is on life support, in a permanent coma to keep her from dying, and eventually necrotizing. Lisa is the mother of Sam. A mother he never knew because she was dead before he grew up. However, it would be interesting to see more of Lisa in flashba
This was seen, for instance, with Naughty Dog's The Last of Us 2 which features plenty of close-ups that allow facial expressions to convey a breadth of information about characters and their reactions to situations. Oftentimes, words are not needed, because facial expressions are rendered with enough clarity for players to easily read each scene. The game grapples with complicated themes such as revenge, trauma, and justice, and the performances of the characters are integral to properly conveying the st
There’s a tragic story told in Death Stranding about Cliff Unger. He was just a man who wanted to take back his son from Bridges, betrayed by the country that he fought for. Cliff Unger may seem like one of the antagonists in Death Stranding , but he is entirely misunderstood, and beautifully played by Mads Mikkelsen. Cliff was beached in his death and relentlessly sought try these guys out his "
Open-world games are some of the best pieces of entertainment that video games can offer. They are vast and a great medium to not only tell a great story, but to have the player enjoy a riveting experience in an immersive world where the player is in control of where they go, and what equipment they
Despite being a master of boss fights, Hideo Kojima left behind the roots of his Metal Gear boss fights for something more intimate. Boss fights in Death Stranding are few and far between, and mostly play the same, with the player not needing to think so much as to how they will beat their newest adversary. Death Stranding 2 should certainly implement better boss fig
The beginning entry in Cyberpunk 2077 may have been a stressful experience for many, regarding the glitches that plagued the game’s release. However, with the latest updates from CD Projekt Red, Cyberpunk 2077 has been given the rightful love that it deserved upon release. The game is a great open-world experience, with plenty of deep themes layered in the writing and gamep
Numerous titles from the eighth generation attempt to evoke powerful emotions and say poignant things about human life. Much like literature, video games are grappling with philosophical questions, moral conundrums, and attempting to untangle the human condition. One of the bestselling titles of the last generation was Red Dead Redemption 2 , a game that frustrated several players due to its slow-paced gameplay. However, if one is willing to immerse themselves in Arthur Morgan's cowboy life, they will find a complex story that interrogates morality and mortality, and how humans cope with b
Like most sequels, they exist to continue the story and to implement changes to the game. Death Stranding 2 has the great potential of being a superior game to its predecessor. There are many things Death Stranding 2 could and should improve from the first 'Strand' type g
The environmental design also forwarded the medium and its capacity to tell stories. This reached a pinnacle in 2016's The Last Guardian where dialogue takes a backseat, and the interesting environments one traverses share a wealth of information about a mysterious world. The game centers on a young boy and a colossal, birdlike beast he befriends. However, as one explores the dilapidated buildings with their austere architecture, they discover secrets about the people who live in this strange land, and how they have reacted to the birdlike bea
One motivation the AI in Metal Gear Solid 2 provides is that the digitization of its 2011 setting promotes frivolous information, harming society's collective knowledge. When everyone has a platform and there is an endless choice of what information to consume, trivial things have as much reach as significant or tragic events. This has now become a reality as social media promotes an ever-present 24-hour news cycle, whereby things move on and off of a carousel of information so those who disseminate information can maintain relevance. In some ways, MGS2 foresaw this trend that was precipitated by the move of news to online platfo